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Android and iOS both fail, but Android fails better

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Powered by Guardian.co.ukThis article titled “Android and iOS both fail, but Android fails better” was written by Cory Doctorow, for guardian.co.uk on Tuesday 9th August 2011 15.00 Asia/Calcutta

My recent review of the Samsung Galaxy Tab 10.1 Android tablet stirred up a dreary and inevitable round of OS advocacy and such, with both Apple and Android lovers baying like wounded members of persecuted religious minorities, arguing about which OS is most worthy of our love and devotion.

For me, no love or devotion is due to an operating system or a gadget.

I’m enough of an old technology hand to know that any love we harbour for our gadgets is unrequited and generally tragic – not least because you are not destined to have a long-term love-affair with your gizmos, as they will be semi-obsolete in a year or two.

Don’t get me wrong. I know that some devices, apps and systems can work well – that is, they can make it easier to do something that was hard, or possible to do something that was impossible. That’s why we all use this stuff. But I think that how well a system works is only half the picture: the other half is how badly it fails.

Because technology fails all the time. Networked, general-purpose computing devices have so many different failure modes that they can hardly be counted. Your phone or tablet can have problems coping with something as abstract as bad Maximum Transmission Unit sizes in its network connection, or as concrete as being dropped and trodden on by your toddler.

A program that runs flawlessly one day can be derailed by another program, or an OS update, or a mysterious configuration problem – hence the old “Rename your preferences folder and restart” diagnostic procedure.

The general state of technology is to be broken; which is not so different from other complex systems, like technology’s users. You might have lost a pre-beach holiday stone thanks to diet and exercise, only to get a spot on your cheek, bad traffic on the way to the airport, a row with your spouse, and a jammed knuckle from your suitcase handle. Human beings who can soldier on and stay happy and functional in the face of adversity are said to be “resilient,” which means that they fail well.

After all, it’s no good being the world’s happiest, best-adjusted, nicest person if you fall to pieces the minute you get a paper-cut. And that goes double for interpersonal systems: any couple can be happy when everything is going right, but no marriage can survive unless both of its participants are capable of soldiering on when things are going pear-shaped.

I don’t use Android tablets and phones because I hate Apple; I most certainly don’t use them because I love Google. And I don’t prefer Android to iOS because it works better than Apple — in some aspects, it does, in some aspects it doesn’t.

I use Android because I don’t trust Google. Sure, I trust and like individual googlers, and admire many of the things the company has managed – but I don’t for one moment think that Google’s management is making its decisions in order to make me happy, fulfilled and free.

I think there are good days when Google’s management might believe that helping me attain those ends will make it more money, but if it were to believe that making me miserable would enrich its shareholders without alienating too many of its key personnel and partners, my happiness would cease to matter in the slightest.

So why use Android? Because it requires less trust in Google than using iOS requires that you trust Apple. iOS has one official store, and it’s illegal in most places to buy and install apps except through this store. If you and Apple differ about which apps you need, you have to break the law to get your iPhone or iPad to run the app that Apple rejected.

Jailbroken iOS devices have sometimes been targeted by Apple security updates that render them inoperable, and jailbreakers have a reputation for not keeping their devices up-to-date.

By contrast, Android allows you to run apps from any store you choose. Google still rejects plenty of apps submitted to its store, but if you don’t like Google’s choices, you can decide to make some of your own.

That’s failing well.

More of the internal workings of iOS are secret than their equivalent workings in the Android world. Apple’s operating system runs more DRM processes that are intended to allow code to run that treats you as an untrusted adversary and refuses to accept your commands. Not least, Apple has to run all those processes aimed at stopping you from choosing to use an app that Apple hasn’t blessed (and collected its 30% commission on).

I prefer Android because it’s relative openness means more people can and do inspect its workings to ensure it is doing what Google claims it is doing. I prefer Android because when Google decides to leave out a feature that users might want – such as tethering – the people making alternative OSes for the platform stick that feature in, and shame Google into adding it in subsequent versions.

My mobile phone can track where I go. It can record my voice and image, and the voices and images of those around me. It can leak email, voicemail, texts, and passwords. In the time since I’ve gotten a mobile phone, each passing year has meant that I rely on my phone for more things, and I don’t expect that will change.

Android and iOS will both fail their users in the years to come. Not a lot, but often enough, and dramatically enough, that it’s worth ensuring that those failures are as minimal as possible.

I’d like an official Android version without the DRM, with complete source code, and with generally greater transparency into the device and its ecosystem. I like the alternative Android OS, CyanogenMod, because it has many of those things. Functionally, a CyanogenMod Android phone and a stock Android phone work in much the same way, but CyanogenMod phones fail better.

Our relationship to technology is this: We’ve jammed ourselves into the cockpits of supersonic jets that are being constantly redesigned as they hurtle around the planet, in dangerously close proximity to everyone else’s supersonic jet. It’s good to pay attention to how fast our jets go, and how comfortable the upholstery is, but the thing we really need to keep our eyes on is what happens when they crack up, when their navigation systems go awry, and when they get a bad upgrade.

When you’re moving that fast, with that much at stake, failure is much more important than success.

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Microsoft to spend billions on Windows Phone 7: what chance of payback?

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Powered by Guardian.co.ukThis article titled “Microsoft to spend billions on Windows Phone 7: what chance of payback?” was written by Charles Arthur, for guardian.co.uk on Wednesday 1st September 2010 11.20 Asia/Calcutta

While everyone has been focussing on Apple, RIM and Android phones, it’s been easy to overlook the company that has a lot at stake in the mobile market. (Chorus: Nokia!) No, not Nokia, which is still selling lots of phones (though we’ll come to quite what’s going on with Nokia in the near future).

No, we meant Microsoft. Remember them? And Windows Phone 7? It’s now moving towards the launch stage – which means advertising budgets, handset manufacturers, carriers, all having to be brought into line.

As the table (from Windows Phone 7 Central) shows [apologies for the overspill], the early players in this are the companies that have previously been Microsoft’s mobile BFFs. Though Dell has made very little impact in the smartphone market, HTC was (is?) the company which bought the most Windows Mobile licences, while Samsung and LG have been big WM licencees too. Notably absent from the list (so far) are HP, Sony Ericsson and Toshiba, who were among those mooted by Microsoft in February.)

But now let’s discuss the price. At Techcrunch Kim Cutler suggests the price of launching Windows Phone – in terms of marketing costs, payments to developers and handset makers – will be more than half a billion dollars. She quotes Jonathan Goldberg, a telecomms analyst at Deutsche Bank, who reckons Microsoft will spend 0m just on marketing the launch.

She has an interesting quote from him:

"This is make-or-break for them. They need to do whatever it takes to stay in the game," says Goldberg. "It’s still wide open. They don’t have to take share from Android or Apple, so long as they can attract enough consumers switching from feature phones."

The idea that in an expanding market it’s always OK just to take a niche is one that you’ll hear repeatedly from companies that are trying to catch up. (Of course Microsoft’s not saying this. But it’s the analysis being offered.) The reality though is that that is never the way to make sufficient impact on the market; it’s expensive and you’ll stay in a niche. Going back some time, I recall Ed Colligan, then chief executive of Handspring, saying it about the PDA market. Handspring couldn’t make any headway, though, and got bought by Palm.

Or it could be bigger:

"On a visit earlier this month to the company’s headquarters in Redmond, Goldberg says company executives told him that Microsoft, along with its carrier and manufacturing partners, would likely spend "billions" of dollars in the first year for marketing and development. Another source familiar with Microsoft’s manufacturer and carrier agreements says the company will spend billion on the launch, half on marketing and half on other development costs."

Eee-yikes. Billions of dollars so that you can catch up to get back to the place where you used to be, but aren’t because you competely took your eye off the mobile ball? For any company other than Microsoft, that would be scary. For Microsoft though, that’s just a cost of doing business, at least in the mobile market.

Mary Jo Foley meanwhile thinks that the cost is easily going to be north of a billion dollars:

"Think this through: Microsoft easily spent over a billion dollars over three years to develop and launch the now-defunct Kin phones, which were a tiny subset of its Windows Phone base. Microsoft spent an estimated 0 million to buy Danger; at least two to three years worth of salaries for the Pink team; however much it cost them to survey the tens of thousands of potential Kin customers/testers via "Project Muse"; and 0 million to write off the failed Kins.

"Windows Phone 7 is of far more importance to Microsoft than the Kin phones were. And Microsoft has been working on its Windows Mobile 6.x successor for two-plus years so far. We’ve heard from the Softies that they’ve reassigned many of their "best and brightest" to develop the Windows Phone 7 operating system, reference designs, user interface and developer ecosystem. So that’s two-plus years of salaries for thousands of Softies."

She concludes:

"I’d say it’s safe to say we’re easily at or over billion at this point. Microsoft made .5 billion in fiscal 2010. One of the company’s biggest black eyes at this point is its lack of a credible and coherent answer to the iPhone and Android. A billion dollars would be a small price to pay to achieve this. Do you agree?"

Actually, I don’t agree that Microsoft "made" .5bn in fiscal 2010; those were its revenues. Its profits for FY2010 were bn. And it’s sitting on a cash pile of bn. So it’s really not going to notice the odd billion going missing, especially in the market that so many think is so important for mobiles – smartphones.

Yes, you could certainly argue that all the momentum is with Android at the moment, the mobile OS platform which is selling more phones than Apple, and might soon overtake RIM. You could argue that that’s because the Android code is open-source, and hence costs "nothing" to use in a mobile handset.

But over at Business Insider, there’s a Microsoftie who has emailed them (anonymously) to suggest that the cost of incorporating Android into handsets is actually much greater than "free". As he puts it:

• Lawsuits over disputed Android IP have been costly for Android OEMs. (See Apple/HTC, as just one example.) Microsoft indemnifies OEMs who license Windows Phone 7 against IP issues with the product. That is, legal disputes over the IP in Windows Phone 7 directed at OEMs will be handled by Microsoft. This goes a long way toward controlling legal costs at the OEM level.

• Android’s laissez faire hardware landscape is a fragmented mess for device drivers. (For background, just like PCs, mobile devices need drivers for their various components—screen, GPS, WiFi, Bluetooth, 3G radio, accelerometer, etc.) Android OEMs have to put engineering resources into developing these drivers to get their devices working. The Windows Phone 7 "chassis strategy" allows devices to be created faster, saving significant engineering cost. It’s essentially plug and play, with device drivers authored by Microsoft.

• [At Microsoft] We’ve seen the delays due to Android OEMs having to sink engineering resources into each and every Android update. Some Android OEMs skip updates or stop updating their less popular devices. Because of the unique update architecture, Windows Phone 7 OEMs don’t need to roll their own updates based on the stock build. Costs are reduced significantly.

• Android OEMs need to pay for licenses for many must-have features that are standard in Windows Phone 7. For example, software to edit Office documents, audio/video codecs (see some costs here), or improved location services (for this, Moto licenses from Skyhook, just as Apple once did). Of course, all of these license fees add up.

As Cutler points out, "Even at per device, 100 million Windows 7 phones will have to ship before it recoups billion in marketing and engineering subsidies, not counting revenues from search advertising or its cut of app sales)."

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Popular Gadgets and Technologies of 2009 – 2010

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A New iPhone

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Whether it’s the iPhone 3GS or the rumored iPhone nano, it’s easy to imagine Apple releasing another new iPhone, maintaining their trend of releasing an iPhone per year to stay competitive in the everchanging post-RAZR cellphone market.

For the new iPhone there are a lot of speculation and on the Internet there have been a variety of pictures of new iPhone, this iPhone Pro by the exposure it looks more like a concept phones.

It’s no secret that most of Gizmodo loves the iPhone, so we’re pretty excited to see what’s next.

Just so Apple!


Apple Magic Mouse

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This amazing Magic Mouse uses a laser track engine, making it one of the more sensitive and responsive mouse in the world. It works on more surfaces than the conventional optical tracking mouse. The optical mouse we have come to know and love which would need continuous movement to reactivate the detecter. Well those days are over as the Magic Mouse removes our mouse worries, and concerns instantly. This means that on almost every surface the mouse is able to track the movements and respond to the user’s needs. These surfaces range from the top of a table in starbucks to a desk in your home office. Since it utilizes a laser track engine there is also no need to purchase or even use a traditional mouse pad.

Just so Apple!


4G Networks

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4G refers to the fourth generation of cellular wireless standards. It is a successor to 3G and 2G standards, with the aim to provide ultra-broadband (gigabit-speed) internet access to mobile as well as stationary users.

Intel-backed WiMax launched in a few locales by carriers Sprint and ClearWire. AT&T and Verizon (and eventually T-Mobile) are gearing up LTE technology. The Nokia-driven GSM-based “Long Term Evolution” may actually whomp WiMax with download speeds of over 300Mbps—though its presence probably won’t be felt in the US before 2010.


Windows 7

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Microsoft can do better than Windows Vista. And with Windows 7—expected sometime before the year is up—they will. Whether it’s the new features or the less taxing system requirements, Windows 7 promises to be a vast improvement on Vista, and hopefully enough to coax most of us still clutching XP for dear life to finally upgrade.


Wireless HDMI

A multitude of companies have various wireless HDMI technologies, but there’s no set standard (two warring factions need to settle the fight before we can have interoperable products). The technology is there, now it’s just a matter of logistics and handshaking.

Wireless HDMI is a technology for serving wireless high definition video and audio in consumer electronics. This is a relatively new technology as you can tell by the low number of products available at this time. see this search for wireless HDMI.

However, Wireless HDMI is the perfect alternative to putting holes in your walls to run HDMI cables through. In fact, you can broadcast in full 1080p using most Wireless HDMI kits like the Brite-View BV-2500 seen above are designed to help make installs much easier when you can’t stick components in the same room.


USB 3.0 Devices

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Wireless HDMI may not be quite cooked yet, but the eSATA-crushing USB 3.0 standard is ready to roll. Look for a multitude of products announced within the next week with blazing transfer speeds of 4.8Gbps (moving a 25GB file in under a minute). They’ll also benefit from USB 3.0’s higher electrical power output.


A Great Android Phone

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It will be called the Google Phone (update the official name is “Nexus One”) and will launch in early January, 2010. It won’t be sold by any one carrier, but instead will be an unlocked GSM phone. In the U.S., that means T-Mobile and possibly AT&T, whose exclusivity deal with the iPhone is about to run out. It will be running Android 2.1


PS3 Slim

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The new version is undoubtedly smaller, with a lower-profile casing when sitting flat that’s also shorter (but deeper) than the existing PS3. It both weighs less (7.05lb compared to 11lb) and uses less power (250W versus 280W), though it will require an optional $24 stand if you want to position it vertically. If you have a gamer in your life who doesn’t have a PS3 or needs to replace their old console, this is a great and fairly cheap option. Also watch out for game bundles that are offered with some system sales


Motorola Droid

motorola_droid
While we love the iPhone, the Droid really does do everything users could want from a device and it does it with the hottest new mobile operating system on the market (Google Android 2.0). We love the feel of the device, the thousands of apps now offered for Google Android and the fact that AT&T isn’t shoving it in our faces. If you’re a Verizon customer this is the only phone you should be considering. Price: $199 with a two-year contract


Nokia 5800

nokia_5800_xpress_music
Nokia have been the top seller of mobile phones for a long time now and want to revive the market with their Nokia 5800 / N97 touch screen phone – their effective iPhone killers (Nokia N97 N-series touch phone has already been announced and released last year).

From Q3 2007 to Q3 2008 they lost 15.4% of the market share, dropping to 35%, due mainly to the iPhone. With the release of the Apple iPhone it has caused a ripple in the market and mobile phone manufacturers have realised that they need to raise their game. Blackberry have out their Storm 9500 (bottom of top 10) which will be a hot gadget of 2009 (once it gets the firmware it needs to speed up navigation) and will be available before the end of the year.

Just follow Apple!

Filed under: Gadgets, Reviews