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The best games of 2010

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Powered by Guardian.co.ukThis article titled “The best games of 2010″ was written by Felix Atkin, Serge Pennings, Chris Schilling, Giles Richards, Will Freeman, Kelly MacDonald, Toby Moses, for The Observer on Sunday 12th December 2010 05.36 Asia/Calcutta

Medal of Honor

(Xbox 360, PS3, PC, Electronic Arts)

Call of Duty: Black Ops had the hype, yet left many cold with its frustratingly linear campaign mode. That gave Medal of Honor, admittedly also a flawed but heart-thumping depiction of the conflict in Afghanistan, the edge for me. Multiplayer mode was limited to team battles only, but it looked superb and was fast-paced and exciting – the strategic winner. Felix Atkin

Fifa 11

(Xbox 360, PS3, Wii, PC, Electronic Arts)

Fifa simply demanded attention, despite offering no great innovations and with controls that have barely changed in over more than a decade. Yet the feel had evolved radically. Perhaps it was the new physicality when competing for the ball or online multiplayer. FA

Mass Effect 2

(Xbox 360, PC, Electronic Arts)

Released way back in January, ME2 has stayed on my radar (and in my Xbox) all year long. PS3 owners will only get their hands on it in early 2012. It looks phenomenal, and there simply isn’t a better tactical sci-fi shooter with strong RPG elements out there. Serge Pennings

Kinect

(Xbox 360, Microsoft)

Pushing gaming technology to redefine the nature of playing was Kinect’s controller-free motion sensor system’s ambitious aim and only time will tell how well this innovative hardware works. But right here, right now, it’s simply unalloyed fun. There was delight for kids and attitude-free grown-ups alike in the flailing abandon of top launch titles Dance Central, Kinectimals and Sports. Terrific stuff. Giles Richards

Super Mario Galaxy 2

(Wii, Nintendo)

Fears that one of gaming’s stars was running out of steam were banished in a glorious cascade of ideas. Concepts that elsewhere might fuel an entire game were thrown in to a single level before moving swiftly on. Far from struggling, Galaxy was a game apart, so far removed and far ahead of other platformers that it might have, aptly, come from another galaxy. Kelly MacDonald

Demon’s Souls

(PS3, Namco)

Cruel, bloody, uncompromising – Demon’s Souls was as far from the primary-coloured Super Mario Galaxy 2 as possible, but just as full of ideas. Fusing third-person action, survival horror and astonishingly forward-thinking online integration into something unforgettable, this is one of the bravest, most darkly compelling games ever, let alone this year. And if you had the perseverance to crack its armour plating, it was also one of the most rewarding. KM

Red Dead Redemption

(Xbox 360, PS3, Rockstar)

When not busy saving the universe, it was time to kick back and whittle some, with the magnificent Red Dead Redemption. No mere Grand Theft Auto on horseback, its playable mix of story, challenges and gunplay made me forget never actually wanting to be a cowboy when growing up. SP

Vanquish

(Xbox 360, PS3, Sega)

One can only assume that Vanquish’s lacklustre sales were a result of it being just too intense – it’s a magnificent shooter conducted at a furious pace. It’s a game you need to play stylishly to really enjoy. Using all the acrobatic moves at your disposal make it a beautiful bullet ballet. Chris Schilling

Assassin’s Creed: Brotherhood

(Xbox 360, PS3, Ubisoft)

This was an equally pleasant surprise: a polished and hugely enjoyable game that had much more variety than the previous titles. One particularly atmospheric sequence involved exploring the ruins of an old church, pulling off some heart-in-the-mouth leaps between the rafters – easily one of the in-game moments of 2010. CS

Angry Birds

(iPhone, iPad, most other touchscreen phones)

For the past 12 months, it’s been hard to avoid Angry Birds. Although released at the end of last year on iPhone, since becoming available on other handsets in 2010, sales have leapt to more than 36 million worldwide. Its simple premise, catapulting a variety of disgruntled avians at evil green porcine egg thieves, has gripped the world. Halloween- and Christmas-themed releases this year, and versions for the Xbox 360, PS3 and Wii scheduled for 2011, suggest the enthusiasm shows no sign of wavering. Toby Moses

Star Wars: Falcon Gunner

(iPhone, THQ)

A simple premise, that’s performed handsomely enough, but Falcon Gunner really earns a spot with one fantastic feature. Placing the player in the gunner seat of the Millennium Falcon, its “augmented reality” option allows Tie Fighters to swarm around whatever your iPhone camera’s viewfinder points at. Sitting in a swivel chair and rotating 360 degrees to shoot down passing foes is incredibly immersive, and offers a fascinating glimpse at the possibilities this technology will offer. TM

Bayonetta

(Xbox 360, PS3, Sega)

This strangely camp release starring a provocative heroine in a contemporary fantasy setting was simultaneously ludicrous and enthralling – a dazzling blend of pantomime and opera. With ambitious level design and depth of gameplay as additional highlights, Bayonetta’s disregard for gaming’s norms was a triumph. Will Freeman

Heavy Rain

(PS3, Sony)

Thriller Heavy Rain was remarkably cinematic, and pushed the genre closer towards the concept of the “interactive movie”. Both powerful and terrifying, it represented a significant moment in the history of the medium – one where player decisions dramatically affected the unfolding adventure. WF

F1 2010

(Xbox 360, PS3, PC, Codemasters)

It was buggy, flawed and clearly launched too soon – and yet months later, F1 2010 is still unputdownable. Take all the assists off and grapple with driving one of these tortuous, exacting, uncontrollable monster. Then try it for full-race distance. GR

What have we missed? Have your say below

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Filed under: Featured, Graphics, News, Reviews

Microsoft to spend billions on Windows Phone 7: what chance of payback?

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Powered by Guardian.co.ukThis article titled “Microsoft to spend billions on Windows Phone 7: what chance of payback?” was written by Charles Arthur, for guardian.co.uk on Wednesday 1st September 2010 11.20 Asia/Calcutta

While everyone has been focussing on Apple, RIM and Android phones, it’s been easy to overlook the company that has a lot at stake in the mobile market. (Chorus: Nokia!) No, not Nokia, which is still selling lots of phones (though we’ll come to quite what’s going on with Nokia in the near future).

No, we meant Microsoft. Remember them? And Windows Phone 7? It’s now moving towards the launch stage – which means advertising budgets, handset manufacturers, carriers, all having to be brought into line.

As the table (from Windows Phone 7 Central) shows [apologies for the overspill], the early players in this are the companies that have previously been Microsoft’s mobile BFFs. Though Dell has made very little impact in the smartphone market, HTC was (is?) the company which bought the most Windows Mobile licences, while Samsung and LG have been big WM licencees too. Notably absent from the list (so far) are HP, Sony Ericsson and Toshiba, who were among those mooted by Microsoft in February.)

But now let’s discuss the price. At Techcrunch Kim Cutler suggests the price of launching Windows Phone – in terms of marketing costs, payments to developers and handset makers – will be more than half a billion dollars. She quotes Jonathan Goldberg, a telecomms analyst at Deutsche Bank, who reckons Microsoft will spend 0m just on marketing the launch.

She has an interesting quote from him:

"This is make-or-break for them. They need to do whatever it takes to stay in the game," says Goldberg. "It’s still wide open. They don’t have to take share from Android or Apple, so long as they can attract enough consumers switching from feature phones."

The idea that in an expanding market it’s always OK just to take a niche is one that you’ll hear repeatedly from companies that are trying to catch up. (Of course Microsoft’s not saying this. But it’s the analysis being offered.) The reality though is that that is never the way to make sufficient impact on the market; it’s expensive and you’ll stay in a niche. Going back some time, I recall Ed Colligan, then chief executive of Handspring, saying it about the PDA market. Handspring couldn’t make any headway, though, and got bought by Palm.

Or it could be bigger:

"On a visit earlier this month to the company’s headquarters in Redmond, Goldberg says company executives told him that Microsoft, along with its carrier and manufacturing partners, would likely spend "billions" of dollars in the first year for marketing and development. Another source familiar with Microsoft’s manufacturer and carrier agreements says the company will spend billion on the launch, half on marketing and half on other development costs."

Eee-yikes. Billions of dollars so that you can catch up to get back to the place where you used to be, but aren’t because you competely took your eye off the mobile ball? For any company other than Microsoft, that would be scary. For Microsoft though, that’s just a cost of doing business, at least in the mobile market.

Mary Jo Foley meanwhile thinks that the cost is easily going to be north of a billion dollars:

"Think this through: Microsoft easily spent over a billion dollars over three years to develop and launch the now-defunct Kin phones, which were a tiny subset of its Windows Phone base. Microsoft spent an estimated 0 million to buy Danger; at least two to three years worth of salaries for the Pink team; however much it cost them to survey the tens of thousands of potential Kin customers/testers via "Project Muse"; and 0 million to write off the failed Kins.

"Windows Phone 7 is of far more importance to Microsoft than the Kin phones were. And Microsoft has been working on its Windows Mobile 6.x successor for two-plus years so far. We’ve heard from the Softies that they’ve reassigned many of their "best and brightest" to develop the Windows Phone 7 operating system, reference designs, user interface and developer ecosystem. So that’s two-plus years of salaries for thousands of Softies."

She concludes:

"I’d say it’s safe to say we’re easily at or over billion at this point. Microsoft made .5 billion in fiscal 2010. One of the company’s biggest black eyes at this point is its lack of a credible and coherent answer to the iPhone and Android. A billion dollars would be a small price to pay to achieve this. Do you agree?"

Actually, I don’t agree that Microsoft "made" .5bn in fiscal 2010; those were its revenues. Its profits for FY2010 were bn. And it’s sitting on a cash pile of bn. So it’s really not going to notice the odd billion going missing, especially in the market that so many think is so important for mobiles – smartphones.

Yes, you could certainly argue that all the momentum is with Android at the moment, the mobile OS platform which is selling more phones than Apple, and might soon overtake RIM. You could argue that that’s because the Android code is open-source, and hence costs "nothing" to use in a mobile handset.

But over at Business Insider, there’s a Microsoftie who has emailed them (anonymously) to suggest that the cost of incorporating Android into handsets is actually much greater than "free". As he puts it:

• Lawsuits over disputed Android IP have been costly for Android OEMs. (See Apple/HTC, as just one example.) Microsoft indemnifies OEMs who license Windows Phone 7 against IP issues with the product. That is, legal disputes over the IP in Windows Phone 7 directed at OEMs will be handled by Microsoft. This goes a long way toward controlling legal costs at the OEM level.

• Android’s laissez faire hardware landscape is a fragmented mess for device drivers. (For background, just like PCs, mobile devices need drivers for their various components—screen, GPS, WiFi, Bluetooth, 3G radio, accelerometer, etc.) Android OEMs have to put engineering resources into developing these drivers to get their devices working. The Windows Phone 7 "chassis strategy" allows devices to be created faster, saving significant engineering cost. It’s essentially plug and play, with device drivers authored by Microsoft.

• [At Microsoft] We’ve seen the delays due to Android OEMs having to sink engineering resources into each and every Android update. Some Android OEMs skip updates or stop updating their less popular devices. Because of the unique update architecture, Windows Phone 7 OEMs don’t need to roll their own updates based on the stock build. Costs are reduced significantly.

• Android OEMs need to pay for licenses for many must-have features that are standard in Windows Phone 7. For example, software to edit Office documents, audio/video codecs (see some costs here), or improved location services (for this, Moto licenses from Skyhook, just as Apple once did). Of course, all of these license fees add up.

As Cutler points out, "Even at per device, 100 million Windows 7 phones will have to ship before it recoups billion in marketing and engineering subsidies, not counting revenues from search advertising or its cut of app sales)."

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Filed under: Gadgets, News, Usability

Windows 7 – A Mac lifestyle for “Third world” users.

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Yeah. I am among the group of “Third world” users. ;) I was using Windows XP for 6 years like a zombie. I had Installed tons of freewares and Sharewares to check the limit of XP.
I was living a comfirtable life, with known security issues, slow speed, frequent restarts. Just like living a married life. For years and years.

That’s why installing and using Windows 7 brought back the excitement of new marriage. And for the first time, my loved Windows XP began looking like a old wife.

Long back somebody told me about Vista, for all its faults, provided a strong, secure base. But I got reviews about its slowness, thickness and rigidness. I simply ignored Vista.

Windows 7 strips away that ugliness to create something that’s light yet strong, useful yet still playful.

Simple and easy installation

I had a Windows XP running on my laptop. From Using the Windows 7 installer CD, and selecting the option for running the OS from Optical disc, the installation finished in 40 minutes. The installation let me format my hard-disc, create partitions and install the OS with detecteing all hardware. A plesent experience.

Few interesting things!

Hardware blues

Vista was a nightmare for old PCs. Forget Old PCs, It wasnt performing well on laptops by consuming most of the hardware resources. Windows 7, by contrast, runs fine on most netbooks, as well as on older PCs.

Dynamic Wallpapers

Win7 backgrounds comes with different themes like groovy psychedelic landscapes, dreamy Dada-esque creatures, and candy-colored anime art. Each theme has have 3-4 images which changes after a preset time interval.

Microsoft’s is making the “Third World” people feel creative with their computers, a feeling that comes so naturally to Apple’s Mac.

Even if the backgrounds don’t suit your fancy, you must admire how Windows 7’s design team deliberately chose wallpapers with taste. That’s a big change from XP and Vista.

Shortcuts

Windows 7 brings several good and addictive shortcuts. For example, placing two windows side-by-side on a crowded desktop took a lot of mouse maneuvering in Windows XP. In Windows 7, you click the first window, and press Win+Right Arrow to scoot the window against the right edge. Follow up with a Win+Left Arrow on the second window, and you’ve lined them up side-by-side, ready for quick information swapping.

Windows 7 comes loaded with many other creative keyboard shortcuts. hmm.. The guys at microsoft are working. Good sign!

Taskbar Groups

Windows 7 overhauled the taskbar with Groups – A pop-up menu lists grouped items of same category. You can even see your favorite Web sites by Right-clicking the taskbar’s browser icon, clicking the favored site’s name from the pop-up list’s “Frequent” section.

Security

I tried installing “free” softwares, The OS simply denies installing such programs. The installar closed automatically.

Libraries

Windows 7 lets one library show the contents of several folders. Store your music in the Public Music folder, for example, and those tunes automatically appear in every user account’s Music library. Once people grasp this concept, they’ll be able to spend more time working with their information rather than finding it.

Windows 7’s a huge step forward from Microsoft Vista, and it’s versatile enough to last for years to come. But Windows 7’s certainly not perfect.

As to be expected, Windows 7 is often too much about Microsoft’s needs, rather than your own. For example, Windows 7 no longer comes with an e-mail program, so Windows 7 understandably pushes Microsoft’s new Windows Live Mail program as a replacement.

Upgrading Windows Vista to 7

If you’re upgrading Windows XP to Windows 7, the setup will completely removes the old operating system. In case of Vista to Windows 7, It upgrades only.

But, Microsoft switches your default browser to Internet Explorer 8, no matter how many years you’ve been using Firefox OR Safari. Smart business.

Filed under: Featured, Reviews